Need For Speed
Spiritual successor to NFS:Underground
Spiritual successor to NFS:Underground


2015
Sound Designer
Sound Design
Implementation
Technical Audio Support
I joined the NFS project late in development in a bit of a swiss army knife role, helping out wherever needed.
The most notable areas were some additional sound design for various UI elements, tuning of the collision system with various props and world surfaces, along with various bug fixes.




Spiritual successor to NFS:Underground


2015
Sound Designer
Sound Design
Implementation
Technical Audio Support
I joined the NFS project late in development in a bit of a swiss army knife role, helping out wherever needed.
The most notable areas were some additional sound design for various UI elements, tuning of the collision system with various props and world surfaces, along with various bug fixes.




Spiritual successor to NFS:Underground


2015
Sound Designer
Sound Design
Implementation
Technical Audio Support
I joined the NFS project late in development in a bit of a swiss army knife role, helping out wherever needed.
The most notable areas were some additional sound design for various UI elements, tuning of the collision system with various props and world surfaces, along with various bug fixes.



