Need For Speed

OVERVIEW

Spiritual successor to NFS:Underground

YEAR

2015

ROLE

Sound Designer

SERVICES

Sound Design
Implementation
Technical Audio Support

Details

I joined the NFS project late in development in a bit of a swiss army knife role, helping out wherever needed.
The most notable areas were some additional sound design for various UI elements, tuning of the collision system with various props and world surfaces, along with various bug fixes.

Smooth Scroll
This will hide itself!

Need For Speed

OVERVIEW

Spiritual successor to NFS:Underground

YEAR

2015

ROLE

Sound Designer

SERVICES

Sound Design
Implementation
Technical Audio Support

Details

I joined the NFS project late in development in a bit of a swiss army knife role, helping out wherever needed.
The most notable areas were some additional sound design for various UI elements, tuning of the collision system with various props and world surfaces, along with various bug fixes.

Smooth Scroll
This will hide itself!

Need For Speed

OVERVIEW

Spiritual successor to NFS:Underground

YEAR

2015

ROLE

Sound Designer

SERVICES

Sound Design
Implementation
Technical Audio Support

Details

I joined the NFS project late in development in a bit of a swiss army knife role, helping out wherever needed.
The most notable areas were some additional sound design for various UI elements, tuning of the collision system with various props and world surfaces, along with various bug fixes.

Smooth Scroll
This will hide itself!